This project is a modification on the paddle game from class. Here, the user selects a difficulty level at the beginning: beginner, intermediate, or expert. Based on the user's choice, the size (and color) of the paddle changes, with the smallest size for the expert setting. The ball changes speed each time it hits a wall based on a random number function, but the max speed is capped at different levels based on the difficulty setting. The game ends when the ball passes the bottom edge, the # of walls hit and corresponding score (with walls hit times a multiplier depending on the difficulty level) is shown, along with a pop-up image saying "Hooray" if the score is above or equal to 100, and "Keep calm and try again" if the score is less than 100.
Website designed by Ali Malik. Logo by Sayaka Funata.