CS106A Code in Place final project "Pinball"

by Chris W


"Pinball" is a game combining the ball and paddle mechanics demonstrated with "Brickbreaker", but with the addition of gravity, speed boosters, side bumpers and collectable coins! The game plays similarly to Brickbreaker, but with lives and a time limit, within which you must collect all the coins, while scoring as many points as possible through a variety of means, e.g. perfect hit streaks on the paddle, hitting wall bumpers in quick succession or with a streak active and more!. It is based around the tkinter package and makes use of animation loops.