Code In Place Project 2020 (The Humble-Nishiyama Randomness Game)

by Zoe B


My project was inspired by the Humble-Nishiyama Randomness Game where, similarly to the Game of Nimm, player 2 has a "strategic" advantage, even though at first the outcome appears to be 50/50 chance. In the version of the game I created, a human player selects a sequence of black and red cards, hoping their sequence will appear in the deck before the computer's generated sequence. Thank you so much for an amazing program!!