by Blake M


This is my take on the standard BrickBreaker project. In addition to basic game play, I made the paddle behave normally in the center with the two sides adding unique spin to the ball -- while the direction changes, the speed remains constant using dx^2 + dy^2 = speed^2. Instead of the game ending when all the bricks are gone, I added levels with increasing brick numbers (and unique color schemes) and the ball speed gets progressively faster. Plus, there are intro graphics, sound effects, and I've put in a high score list which Python reads and writes from a .txt file.