Gambling Task

by Xue Z


I implemented the gambling task/game used in the Human Connectome Project with the psychopy toolbox. In this game, subjects are asked to guess the card value (ranging from 1-9) for 10 times when they see a question mark (card value > 5 or < 5) to win money, their total money will be shown at the end. More instructions can be seen when running the code.